We design, build, and study interactive and social technologies that help people connect and collaborate in new ways.
Publications
Varun Nagaraj Rao, Eesha Agarwal, Samantha Dalal, Dana Calacci, Andrés Monroy-Hernández
QuaLLM: An LLM-based Framework to Extract Quantitative Insights from Online Forums.
NACCL Findings, 2025.
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Amna Liaqat, Fannie Liu, Brian Berengard, Jiaxun Cao, Andrés Monroy-Hernández
Understanding Young People’s Creative Goals with Augmented Reality.
CSCW, 2025.

Nora Graves, Vitus Larrieu, Yingyue Trace Zhang, Joanne Peng, Varun Nagaraj Rao, Yuhan Liu, Andrés Monroy-Hernández
GPTFootprint: Increasing Consumer Awareness of the Environmental Impacts of LLMs.
CHI EA, 2025.

Courses
Students will design and develop novel public internet technologies that reimagine the future of gig work.
EGR 371 / ENT 371
Designing the Future of Work: Public Interest Technology Development
We use computational systems to interact with our friends and foes, our team partners and romantic partners, our organizations and societies.
cos 597i
Advanced Topics in Computer Science: Social Computing
Students will work on the product design and development cycle through a human-centered approach.
cos iw 03
Build and Evaluate Augmented Reality Applications for In-Person Social Interactions
People
